Study together
Challenges with friends and live quizzes in class
Study as a pair, in a duel on the same collection. Or as a class of thirty, in front of the projector, each on their own phone. Either way, the questions come from the course, not from a ready-made bank.
- Duels of 5 to 20 cards
- Join a live room with a code
- App in French, content in 9 languages
Challenges
Challenge a friend on a collection
Open "Défis" (challenges) from your profile area, or use a collection's menu and pick "Jouer avec d'autres" (play with others). Choose an opponent among your friends, then the collection.
Your friend finds the invitation in received challenges and accepts whenever they like. At the end: a win, a loss or a draw, the cards you missed, and a rematch if you feel like it.
- 5 to 20 cards, with 5 to 60 seconds per card
- One card type, or all of them; flashcards are played as multiple choice
- Received, ongoing, then a history of past challenges
Live rooms
A live quiz on the projector
A live room turns a collection into a group quiz. The teacher or trainer projects it, the class answers on their phones.
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Open the room
From your school's space, on a collection: "Ouvrir une salle en direct" (open a live room). If you like, set the question format, how many questions, the time per question (10 to 60 seconds) and how long the leaderboard shows.
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Let people join
The code appears in large type. Read it out, or have people scan the QR code: everyone enters it on their phone, with a nickname of their choice.
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Start the game
Questions follow one another. Faster answers earn more points, the leaderboard shows between questions, then comes the podium.
Hosting a room happens in a team space, by a trainer, an administrator or someone who can edit the collection. In a personal space, you can only join a room with a code.
At a glance
Challenge or live room: which one?
| Challenge with a friend | Live room | |
|---|---|---|
| How many | Two people | A group or a class |
| Who starts it | Any member with access to features between members | A trainer, an administrator or someone who can edit the collection, in a team space |
| How you join | By accepting the challenge you received | By entering the code or scanning the QR code |
| Where you play | Each on their own device | Questions projected, answers on the phone |
| Questions | 5 to 20 cards | Adjustable number |
| Time | 5 to 60 seconds per card | 10 to 60 seconds per question |
| At the end | Win, loss or draw, then a rematch | Leaderboard between questions, then a podium |
Kahoot, Wooclap, Mindlet
An alternative to Kahoot or Wooclap for revising your course?
Kahoot and Wooclap are proven tools for running a class. If you already use them, there is no reason you have to switch.
Mindlet's live room meets a narrower need: you don't write the questions, they come from the collection built from your course. And the session doesn't end at the podium. The same collection can then be assigned to the class as homework, with difficulties tracked notion by notion.
Create the questions with the MCQ generator
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Friends
Search by name or username, friend requests, quick-add suggestions, and blocking if needed.
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Messages
One-to-one conversations, or a new group to write to several people.
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Discover
The public catalogue of collections shared by the community, and a directory of schools.
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Share a collection
Make a collection public, share a single card by link, invite members into a collection.
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Public profile
A page in your name, with your followers and the people you follow.
Age and safety
Clear rules for younger users
Features between members (friends, challenges, messages, live rooms) are closed to under-13s. From 13 to 15, they open with a parent's consent, requested from within the app. An under-13 account is created and managed by a parent, in the family settings. Content is moderated automatically and by people, and anyone can report a problem.
Our child safety pageAnd memory?
Does studying together help you remember?
A challenge or a live quiz is still a test: you have to pull the answer from memory, and that act strengthens it. This is the testing effect, measured by Roediger and Karpicke (2006, Psychological Science, 17(3), 249-255).
Playing with others mostly gives you a date and a reason to get started. What makes things stick over time is reviewing the same cards afterwards, at the right moment.
Spaced repetition, explained
FAQ
Frequently asked questions
What is a good app to study with friends?
Mindlet lets you challenge a friend on a collection built from your own course material: 5 to 20 cards, with 5 to 60 seconds per card. You add friends by name or username, send the challenge, and each of you plays on your own device. Features between members require being 13, and a parent's consent up to 15. The app interface is in French.
How do I run a live quiz in class?
In your school's space, open a collection and choose "Ouvrir une salle en direct". Project the screen: a code and a QR code appear. Students join from their phones, then you start the game. The leaderboard shows between questions, up to the podium. Questions come from the collection, so from your own lesson.
Can I join a live room if I'm not a teacher?
Yes. Hosting a room is reserved for team spaces, but any member with access to features between members can join one with the code the host displays. You then pick a nickname, and you're in.
How many cards are in a challenge?
A challenge needs at least five playable cards and holds twenty at most. You set the number of cards, the time per card (5, 10, 15, 30 or 60 seconds) and the card type. Multiple choice, true/false, fill in the blank, ordering, matching, sorting and estimate cards play as they are; flashcards play as multiple choice.
Are challenges suitable for younger students?
Yes, with age rules. Under 13, features between members are closed and the account is managed by a parent. From 13 to 15, they open with a parent's consent, requested from within the app. More on the middle school page.
Is Mindlet an alternative to Kahoot or Wooclap?
For a quiz built from your own lesson, yes: you don't write the questions, and the same collection then serves for homework and revision. Kahoot and Wooclap remain good classroom tools; the right choice depends on what you want to do in class.
How much does the live room cost?
Joining a room requires no subscription. Hosting one happens in a team space: the Cosmos licence for schools, bought on the web, or our free pilot program. Prices are on the pricing page.
Keep reading
The next challenge is yours to send.
Build a collection from your course, then challenge a friend or open a room for your class.
Free to start, no credit card · Web, iPhone, iPad and Android